Interface ANGLE_instanced_arrays

    The ANGLE_instanced_arrays extension is part of the WebGL API and allows to draw the same object, or groups of similar objects multiple times, if they share the same vertex data, primitive count and type.

    MDN Reference

    interface ANGLE_instanced_arrays {
        VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: 35070;
        drawArraysInstancedANGLE(mode: number, first: number, count: number, primcount: number): void;
        drawElementsInstancedANGLE(mode: number, count: number, type: number, offset: number, primcount: number): void;
        vertexAttribDivisorANGLE(index: number, divisor: number): void;
    }

    Properties

    VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: 35070

    Methods

    • Parameters

      • mode: number
      • first: number
      • count: number
      • primcount: number

      Returns void

    • Parameters

      • mode: number
      • count: number
      • type: number
      • offset: number
      • primcount: number

      Returns void

    • Parameters

      • index: number
      • divisor: number

      Returns void