Interface PannerNode
channelCount: number;
channelCountMode: ChannelCountMode;
channelInterpretation: ChannelInterpretation;
coneInnerAngle: number;
coneOuterAngle: number;
coneOuterGain: number;
context: BaseAudioContext;
distanceModel: DistanceModelType;
maxDistance: number;
numberOfInputs: number;
numberOfOutputs: number;
orientationX: AudioParam;
orientationY: AudioParam;
orientationZ: AudioParam;
panningModel: PanningModelType;
positionX: AudioParam;
positionY: AudioParam;
positionZ: AudioParam;
refDistance: number;
rolloffFactor: number;
addEventListener(
type: string,
callback: EventListenerOrEventListenerObject,
options?: boolean | AddEventListenerOptions,
): void;
connect(
destinationNode: AudioNode,
output?: number,
input?: number,
): AudioNode;
connect(destinationParam: AudioParam, output?: number): void;
disconnect(): void;
disconnect(output: number): void;
disconnect(destinationNode: AudioNode): void;
disconnect(destinationNode: AudioNode, output: number): void;
disconnect(destinationNode: AudioNode, output: number, input: number): void;
disconnect(destinationParam: AudioParam): void;
disconnect(destinationParam: AudioParam, output: number): void;
dispatchEvent(event: Event): boolean;
removeEventListener(
type: string,
callback: EventListenerOrEventListenerObject,
options?: boolean | EventListenerOptions,
): void;
setOrientation(x: number, y: number, z: number): void;
setPosition(x: number, y: number, z: number): void;
}
                 
                    
                  Hierarchy
              
              - AudioNode- PannerNode (View Summary)
 
 Index
Properties
Methods
 Properties
channelCount 
channelCountMode  
channelInterpretation 
coneInnerAngle  
coneOuterAngle  
coneOuterGain  
Readonlycontext
distanceModel 
maxDistance 
ReadonlynumberOfInputs  
ReadonlynumberOfOutputs  
ReadonlyorientationX
ReadonlyorientationY
ReadonlyorientationZ
panningModel 
ReadonlypositionX
ReadonlypositionY
ReadonlypositionZ
refDistance 
rolloffFactor 
 Methods
addEventListener  
- addEventListener(
 type: string,
 callback: EventListenerOrEventListenerObject,
 options?: boolean | AddEventListenerOptions,
 ): void
- Appends an event listener for events whose type attribute value is type. The callback argument sets the callback that will be invoked when the event is dispatched. - The options argument sets listener-specific options. For compatibility this can be a boolean, in which case the method behaves exactly as if the value was specified as options's capture. - When set to true, options's capture prevents callback from being invoked when the event's eventPhase attribute value is BUBBLING_PHASE. When false (or not present), callback will not be invoked when event's eventPhase attribute value is CAPTURING_PHASE. Either way, callback will be invoked if event's eventPhase attribute value is AT_TARGET. - When set to true, options's passive indicates that the callback will not cancel the event by invoking preventDefault(). This is used to enable performance optimizations described in ยง 2.8 Observing event listeners. - When set to true, options's once indicates that the callback will only be invoked once after which the event listener will be removed. - If an AbortSignal is passed for options's signal, then the event listener will be removed when signal is aborted. - The event listener is appended to target's event listener list and is not appended if it has the same type, callback, and capture. - Parameters- type: string
- callback: EventListenerOrEventListenerObject
- Optionaloptions: boolean | AddEventListenerOptions
 - Returns void
connect
- connect(destinationNode: AudioNode, output?: number, input?: number): AudioNode
- Parameters- destinationNode: AudioNode
- Optionaloutput: number
- Optionalinput: number
 - Returns AudioNode
- connect(destinationParam: AudioParam, output?: number): void
- Parameters- destinationParam: AudioParam
- Optionaloutput: number
 - Returns void
disconnect
- disconnect(): void
- Returns void
- disconnect(output: number): void
- Parameters- output: number
 - Returns void
- disconnect(destinationNode: AudioNode): void
- Parameters- destinationNode: AudioNode
 - Returns void
- disconnect(destinationNode: AudioNode, output: number): void
- Parameters- destinationNode: AudioNode
- output: number
 - Returns void
- disconnect(destinationNode: AudioNode, output: number, input: number): void
- Parameters- destinationNode: AudioNode
- output: number
- input: number
 - Returns void
- disconnect(destinationParam: AudioParam): void
- Parameters- destinationParam: AudioParam
 - Returns void
- disconnect(destinationParam: AudioParam, output: number): void
- Parameters- destinationParam: AudioParam
- output: number
 - Returns void
dispatchEvent 
removeEventListener  
- removeEventListener(
 type: string,
 callback: EventListenerOrEventListenerObject,
 options?: boolean | EventListenerOptions,
 ): void
- Removes the event listener in target's event listener list with the same type, callback, and options. - Parameters- type: string
- callback: EventListenerOrEventListenerObject
- Optionaloptions: boolean | EventListenerOptions
 - Returns void
A PannerNode always has exactly one input and one output: the input can be mono or stereo but the output is always stereo (2 channels); you can't have panning effects without at least two audio channels!
MDN Reference