Interface OCULUS_multiview
interface OCULUS_multiview {
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: 38450;
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: 38448;
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: 38451;
MAX_VIEWS_OVR: 38449;
framebufferTextureMultisampleMultiviewOVR(target: number, attachment: number, texture: WebGLTexture, level: number, samples: number, baseViewIndex: number, numViews: number): void;
framebufferTextureMultiviewOVR(target: number, attachment: number, texture: WebGLTexture, level: number, baseViewIndex: number, numViews: number): void;
}
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: 38450;
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: 38448;
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: 38451;
MAX_VIEWS_OVR: 38449;
framebufferTextureMultisampleMultiviewOVR(target: number, attachment: number, texture: WebGLTexture, level: number, samples: number, baseViewIndex: number, numViews: number): void;
framebufferTextureMultiviewOVR(target: number, attachment: number, texture: WebGLTexture, level: number, baseViewIndex: number, numViews: number): void;
}
Hierarchy
- OVR_multiview2
- OCULUS_multiview (view full)
Properties
Readonly
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR : 38450
Readonly
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR : 38448
Readonly
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR : 38451
Readonly
MAX_VIEWS_OVR
MAX_VIEWS_OVR : 38449
Methods
framebufferTextureMultisampleMultiviewOVR
- framebuffer
Texture (target, attachment, texture, level, samples, baseViewIndex, numViews): voidMultisample MultiviewOVR Parameters
- target: number
- attachment: number
- texture: WebGLTexture
- level: number
- samples: number
- baseViewIndex: number
- numViews: number
Returns void
framebufferTextureMultiviewOVR
- framebuffer
Texture (target, attachment, texture, level, baseViewIndex, numViews): voidMultiviewOVR Parameters
- target: number
- attachment: number
- texture: WebGLTexture
- level: number
- baseViewIndex: number
- numViews: number
Returns void
MDN Reference