Interface OCULUS_multiview
interface OCULUS_multiview {
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: 38450;
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: 38448;
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: 38451;
MAX_VIEWS_OVR: 38449;
framebufferTextureMultisampleMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
samples: number,
baseViewIndex: number,
numViews: number,
): void;
framebufferTextureMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
baseViewIndex: number,
numViews: number,
): void;
}
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: 38450;
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: 38448;
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: 38451;
MAX_VIEWS_OVR: 38449;
framebufferTextureMultisampleMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
samples: number,
baseViewIndex: number,
numViews: number,
): void;
framebufferTextureMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
baseViewIndex: number,
numViews: number,
): void;
}
Hierarchy
- OVR_multiview2
- OCULUS_multiview (View Summary)
Properties
Readonly
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: 38450
Readonly
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: 38448
Readonly
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR
FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: 38451
Readonly
MAX_VIEWS_OVR
MAX_VIEWS_OVR: 38449
Methods
framebufferTextureMultisampleMultiviewOVR
- framebufferTextureMultisampleMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
samples: number,
baseViewIndex: number,
numViews: number,
): void Parameters
- target: number
- attachment: number
- texture: WebGLTexture
- level: number
- samples: number
- baseViewIndex: number
- numViews: number
Returns void
framebufferTextureMultiviewOVR
- framebufferTextureMultiviewOVR(
target: number,
attachment: number,
texture: WebGLTexture,
level: number,
baseViewIndex: number,
numViews: number,
): void Parameters
- target: number
- attachment: number
- texture: WebGLTexture
- level: number
- baseViewIndex: number
- numViews: number
Returns void
MDN Reference