A GPUPipelineLayout that the GPUShaderModule may be used with in a future
() or GPUDevice#createRenderPipeline call.
If set to GPUAutoLayoutMode#"auto" the layout will be the [$default pipeline layout$]
for the entry point associated with this hint will be used.
A GPUPipelineLayout that the GPUShaderModule may be used with in a future () or GPUDevice#createRenderPipeline call. If set to GPUAutoLayoutMode#"auto" the layout will be the [$default pipeline layout$] for the entry point associated with this hint will be used.