Interface GPURenderCommandsMixin

    interface GPURenderCommandsMixin {
        draw(
            vertexCount: number,
            instanceCount?: number,
            firstVertex?: number,
            firstInstance?: number,
        ): undefined;
        drawIndexed(
            indexCount: number,
            instanceCount?: number,
            firstIndex?: number,
            baseVertex?: number,
            firstInstance?: number,
        ): undefined;
        drawIndexedIndirect(
            indirectBuffer: GPUBuffer,
            indirectOffset: number,
        ): undefined;
        drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined;
        setIndexBuffer(
            buffer: GPUBuffer,
            indexFormat: GPUIndexFormat,
            offset?: number,
            size?: number,
        ): undefined;
        setPipeline(pipeline: GPURenderPipeline): undefined;
        setVertexBuffer(
            slot: number,
            buffer: GPUBuffer,
            offset?: number,
            size?: number,
        ): undefined;
    }
    Hierarchy

    Methods

    • Draws primitives. See [[#rendering-operations]] for the detailed specification.

      Parameters

      • vertexCount: number

        The number of vertices to draw.

      • OptionalinstanceCount: number

        The number of instances to draw.

      • OptionalfirstVertex: number

        Offset into the vertex buffers, in vertices, to begin drawing from.

      • OptionalfirstInstance: number

        First instance to draw.

      Returns undefined

    • Draws indexed primitives. See [[#rendering-operations]] for the detailed specification.

      Parameters

      • indexCount: number

        The number of indices to draw.

      • OptionalinstanceCount: number

        The number of instances to draw.

      • OptionalfirstIndex: number

        Offset into the index buffer, in indices, begin drawing from.

      • OptionalbaseVertex: number

        Added to each index value before indexing into the vertex buffers.

      • OptionalfirstInstance: number

        First instance to draw.

      Returns undefined

    • Draws indexed primitives using parameters read from a GPUBuffer. See [[#rendering-operations]] for the detailed specification. tightly packed block of five 32-bit unsigned integer values (20 bytes total), given in the same order as the arguments for GPURenderEncoderBase#drawIndexed. For example:

      Parameters

      • indirectBuffer: GPUBuffer

        Buffer containing the indirect drawIndexed parameters.

      • indirectOffset: number

        Offset in bytes into indirectBuffer where the drawing data begins.

      Returns undefined

    • Draws primitives using parameters read from a GPUBuffer. See [[#rendering-operations]] for the detailed specification. packed block of four 32-bit unsigned integer values (16 bytes total), given in the same order as the arguments for GPURenderEncoderBase#draw. For example:

      Parameters

      • indirectBuffer: GPUBuffer

        Buffer containing the indirect draw parameters.

      • indirectOffset: number

        Offset in bytes into indirectBuffer where the drawing data begins.

      Returns undefined

    • Sets the current index buffer.

      Parameters

      • buffer: GPUBuffer

        Buffer containing index data to use for subsequent drawing commands.

      • indexFormat: GPUIndexFormat

        Format of the index data contained in buffer.

      • Optionaloffset: number

        Offset in bytes into buffer where the index data begins. Defaults to 0.

      • Optionalsize: number

        Size in bytes of the index data in buffer. Defaults to the size of the buffer minus the offset.

      Returns undefined

    • Sets the current vertex buffer for the given slot.

      Parameters

      • slot: number

        The vertex buffer slot to set the vertex buffer for.

      • buffer: GPUBuffer

        Buffer containing vertex data to use for subsequent drawing commands.

      • Optionaloffset: number

        Offset in bytes into buffer where the vertex data begins. Defaults to 0.

      • Optionalsize: number

        Size in bytes of the vertex data in buffer. Defaults to the size of the buffer minus the offset.

      Returns undefined