Interface GPUPipelineLayoutDescriptor
interface GPUPipelineLayoutDescriptor {
bindGroupLayouts: Iterable<GPUBindGroupLayout, any, any>;
label?: string;
}
bindGroupLayouts: Iterable<GPUBindGroupLayout, any, any>;
label?: string;
}
Hierarchy
- GPUObjectDescriptorBase
- GPUPipelineLayoutDescriptor (view full)
Index
Properties
attribute in the {@link GPUShaderModule}, with the `N`th element corresponding with `@group(N)`.
attribute in the {@link GPUShaderModule}, with the `N`th element corresponding with
`@group(N)`.
bindGroupLayouts
A list of GPUBindGroupLayouts the pipeline will use. Each element corresponds to a
The initial value of GPUObjectBase.label.