Interface GPUInternalError
Properties
Readonly
Internal
__brand
Readonly
message
A human-readable, localizable text message providing information about the error that occurred. Note: This message is generally intended for application developers to debug their applications and capture information for debug reports, not to be surfaced to end-users. Note: User agents should not include potentially machine-parsable details in this message, such as free system memory on GPUErrorFilter#"out-of-memory" or other details about the conditions under which memory was exhausted. Note: The GPUError#message should follow the best practices for language and direction information. This includes making use of any future standards which may emerge regarding the reporting of string language and direction metadata.
Editorial note: At the time of this writing, no language/direction recommendation is available that provides compatibility and consistency with legacy APIs, but when there is, adopt it formally.
Nominal type branding. https://github.com/microsoft/TypeScript/pull/33038