Interface GPUBindGroupLayoutDescriptor
interface GPUBindGroupLayoutDescriptor {
entries: Iterable<GPUBindGroupLayoutEntry, any, any>;
label?: string;
}
entries: Iterable<GPUBindGroupLayoutEntry, any, any>;
label?: string;
}
Hierarchy
- GPUObjectDescriptorBase
- GPUBindGroupLayoutDescriptor (view full)
Properties
entries
Optional
label
label?: string
The initial value of GPUObjectBase.label.
A list of entries describing the shader resource bindings for a bind group.