Interface GPUBindGroupLayoutDescriptor

    interface GPUBindGroupLayoutDescriptor {
        entries: Iterable<GPUBindGroupLayoutEntry, any, any>;
        label?: string;
    }
    Hierarchy

    Properties

    Properties

    entries: Iterable<GPUBindGroupLayoutEntry, any, any>

    A list of entries describing the shader resource bindings for a bind group.

    label?: string

    The initial value of GPUObjectBase.label.