Interface AudioBuffer

    A short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer(). Once put into an AudioBuffer, the audio can then be played by being passed into an AudioBufferSourceNode.

    MDN Reference

    interface AudioBuffer {
        duration: number;
        length: number;
        numberOfChannels: number;
        sampleRate: number;
        copyFromChannel(destination: Float32Array, channelNumber: number, bufferOffset?: number): void;
        copyToChannel(source: Float32Array, channelNumber: number, bufferOffset?: number): void;
        getChannelData(channel: number): Float32Array;
    }

    Properties

    duration: number
    length: number
    numberOfChannels: number
    sampleRate: number

    Methods

    • Parameters

      • destination: Float32Array
      • channelNumber: number
      • OptionalbufferOffset: number

      Returns void

    • Parameters

      • source: Float32Array
      • channelNumber: number
      • OptionalbufferOffset: number

      Returns void